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<feed xmlns="http://www.w3.org/2005/Atom">
	<title>Virtual Paradise news</title>
	<link href="http://www.virtualparadise.org/" />
	<link href="http://www.virtualparadise.org/atom.xml" rel="self"/>
	<id>http://www.virtualparadise.org/atom.xml</id>
	<author>
		<name>Edwin Rijkee</name>
	</author>
	<updated>2010-09-10T07:48:02+02:00</updated>
	<entry>
		<title>Virtual Paradise 0.3.6</title>
		<link href="http://virtualparadise.org/forum/viewtopic.php?p=303#303" />
		<summary type="html">A new version of Virtual Paradise is now available from the &lt;a href=&quot;http://www.virtualparadise.org/download.php&quot; class=&quot;postlink&quot;&gt;downloads&lt;/a&gt; page. Version 0.3.6 has some welcome improvements for building as well as some other changes. A few of the most important changes are better object rotations, object scaling and freelook mouse mode.&lt;br /&gt;&lt;br /&gt;Here is a full list of changes:&lt;br /&gt;&lt;ul&gt;&lt;li&gt; Faster loading(especially for very large models)&lt;/li&gt;&lt;li&gt; View distance menu on Mac OS X version&lt;/li&gt;&lt;li&gt; Object moving relative to object rotations&lt;/li&gt;&lt;li&gt; Correctly rotate multiple objects&lt;/li&gt;&lt;li&gt; Use axis/angle instead of Euler angles to store rotations&lt;/li&gt;&lt;li&gt; Free look mode&lt;/li&gt;&lt;li&gt; Added application icon on Mac OS X&lt;/li&gt;&lt;li&gt; Show axis of last selected object instead of first selected object&lt;/li&gt;&lt;li&gt; Removed unnecessary texture mirror in texture loading code&lt;/li&gt;&lt;li&gt; Rotate objects with scroll wheel&lt;/li&gt;&lt;li&gt; Added color name 0 as black&lt;/li&gt;&lt;li&gt; Added support for color command&lt;/li&gt;&lt;li&gt; Don't use non-power-of-two textures as that seemed to cause a slowdown on most systems&lt;/li&gt;&lt;li&gt; Support for object scaling&lt;/li&gt;&lt;li&gt; Add http:// to picture URLs if it is not included yet&lt;/li&gt;&lt;li&gt; Fixed last used mask visible on avatars&lt;/li&gt;&lt;li&gt; Fixed slowdown after activating or selecting objects&lt;/li&gt;&lt;li&gt; Fixed seams on skybox mesh&lt;/li&gt;&lt;li&gt; Fixed physics meshes being left in scene when they are too far away, causing slowdown after exploring larger worlds for some time&lt;/li&gt;&lt;li&gt; Fixed possible crash when loading RWX files&lt;/li&gt;&lt;li&gt; Fixed crash when using buttons on object properties window while not in building mode&lt;/li&gt;&lt;li&gt; Fixed crash when using scroll wheel when not in building mode on Mac OS X&lt;/li&gt;&lt;li&gt; Fixed possible crash because of uninitialized variable&lt;/li&gt;&lt;li&gt; Fixed incorrect translation on some RWX models&lt;/li&gt;&lt;li&gt; Fixed keys / and * for rotation not working&lt;/li&gt;&lt;li&gt; Fixed incorrect parsing of object change message&lt;/li&gt;&lt;/ul&gt;The changes in this version and earlier versions can also be found on the &lt;a href=&quot;http://www.virtualparadise.org/wiki/index.php/Changelog&quot; class=&quot;postlink&quot;&gt;changelog&lt;/a&gt; wiki page.&lt;BR /&gt;
		</summary>
		<updated>2010-09-10T07:48:02+02:00</updated>
		<id>http://virtualparadise.org/forum/viewtopic.php?p=303</id>
	</entry>
	<entry>
		<title>Virtual Paradise 0.3.5</title>
		<link href="http://virtualparadise.org/forum/viewtopic.php?p=302#302" />
		<summary type="html">A new version of Virtual Paradise is available for download now  &lt;img src=&quot;./forum/images/smilies/icon_mrgreen.gif&quot; alt=&quot;:mrgreen:&quot; title=&quot;{L_SMILIES_MR_GREEN}&quot; /&gt; &lt;br /&gt;The new version has a lot of small changes and a few bigger changes. One of the more noticeable changes is the addition of a rendering mode using shaders. In the new render mode objects near the view distance limit fade in and out when you walk around.&lt;br /&gt;&lt;br /&gt;Here is the full list of changes:&lt;br /&gt;&lt;ul&gt;&lt;li&gt; Removed unnecessary error checking in OpenGL renderer(speedup)&lt;/li&gt;&lt;li&gt; Removed unnecessary texture bind in OpenGL renderer(also possible speedup) &lt;/li&gt;&lt;li&gt; Support for double sided faces from RWX files&lt;/li&gt;&lt;li&gt; Removed unnecessary texture bind in RWX renderer&lt;/li&gt;&lt;li&gt; Disable texture masks when rendering skybox&lt;/li&gt;&lt;li&gt; Send object clicks to world server&lt;/li&gt;&lt;li&gt; Loading indicator for Mac OS X version&lt;/li&gt;&lt;li&gt; Set 24 bit Z-buffer in Direct3D renderer&lt;/li&gt;&lt;li&gt; Fixed Direct3D transparency issues&lt;/li&gt;&lt;li&gt; Users list on Mac OS X version&lt;/li&gt;&lt;li&gt; Physics mesh generation on background thread&lt;/li&gt;&lt;li&gt; Selecting placeholder objects(black triangles) now possible&lt;/li&gt;&lt;li&gt; Ground object updates when changing worlds&lt;/li&gt;&lt;li&gt; Add messages in chat box when connection to universe or world server is lost&lt;/li&gt;&lt;li&gt; Fixed race condition that could result in a crash&lt;/li&gt;&lt;li&gt; Added b and x for black as color names&lt;/li&gt;&lt;li&gt; Fix partly transparent object placeholders(black triangles)&lt;/li&gt;&lt;li&gt; Removed unused material calls for specular lighting&lt;/li&gt;&lt;li&gt; Added check to prevent crash when object is not found in object change event handler&lt;/li&gt;&lt;li&gt; Better normal generation for RWX models&lt;/li&gt;&lt;li&gt; Support avatar model RWX files&lt;/li&gt;&lt;li&gt; Don't load texture if it doesn't have any references left after downloading&lt;/li&gt;&lt;li&gt; Added OpenGL renderer using shaders&lt;/li&gt;&lt;li&gt; Fade objects in distance for OpenGL renderer with shaders&lt;/li&gt;&lt;li&gt; Gradually change view distance&lt;/li&gt;&lt;li&gt; Added support for mask= and tag= in texture command&lt;/li&gt;&lt;li&gt; Read configuration file to select renderer&lt;/li&gt;&lt;li&gt; Read configuration file to get frames per second limit&lt;/li&gt;&lt;li&gt; Less format conversions when loading images&lt;/li&gt;&lt;/ul&gt;&lt;BR /&gt;
		</summary>
		<updated>2010-08-25T00:53:08+02:00</updated>
		<id>http://virtualparadise.org/forum/viewtopic.php?p=302</id>
	</entry>
	<entry>
		<title>New version of Virtual Paradise</title>
		<link href="http://virtualparadise.org/forum/viewtopic.php?p=286#286" />
		<summary type="html">Version 0.3.2 is for Windows and Ubuntu Linux is ready for &lt;a href=&quot;http://www.virtualparadise.org/download.php&quot; class=&quot;postlink&quot;&gt;download&lt;/a&gt;.&lt;br /&gt;Among the new features are improved speed, automatic viewing distance, partial Direct3D support and smiley faces for avatars  &lt;img src=&quot;./forum/images/smilies/icon_mrgreen.gif&quot; alt=&quot;:mrgreen:&quot; title=&quot;{L_SMILIES_MR_GREEN}&quot; /&gt; &lt;br /&gt;For a full list of changes, take a look at the &lt;a href=&quot;http://virtualparadise.org/wiki/?title=Changelog#Version_0.3.1&quot; class=&quot;postlink&quot;&gt;changelog&lt;/a&gt; for this and the previous release yesterday.&lt;br /&gt;&lt;br /&gt;&lt;img src=&quot;http://www.virtualparadise.org/screenshots/Virtual%20Paradise%20client/Version%200.3.2/vpbuild_gz1.png&quot; alt=&quot;Image&quot; /&gt;&lt;BR /&gt;
		</summary>
		<updated>2010-07-04T18:44:45+02:00</updated>
		<id>http://virtualparadise.org/forum/viewtopic.php?p=286</id>
	</entry>
	<entry>
		<title>Virtual Paradise 0.2.13</title>
		<link href="http://virtualparadise.org/forum/viewtopic.php?p=267#267" />
		<summary type="html">Version 0.2.13 adds particle emitters, it is far from finished and has some odd bugs but some of you still might want to experiment with it. You can only create the particle emitters from a script at the moment.&lt;br /&gt;&lt;br /&gt;Here's a screenshot of a particle emitter in Virtual Paradise:&lt;br /&gt;&lt;img src=&quot;http://www.virtualparadise.org/screenshots/Virtual%20Paradise%20client/Version%200.2.13/particles.png&quot; alt=&quot;Image&quot; /&gt;&lt;br /&gt;It actually looks much better when it's animated.&lt;br /&gt;There are some other changes in this version and earlier versions, you can read about those on the &lt;a href=&quot;http://www.virtualparadise.org/wiki/index.php/Changelog&quot; class=&quot;postlink&quot;&gt;changelog&lt;/a&gt;.&lt;BR /&gt;
		</summary>
		<updated>2009-12-29T10:47:27+01:00</updated>
		<id>http://virtualparadise.org/forum/viewtopic.php?p=267</id>
	</entry>
	<entry>
		<title>Virtual Paradise 0.2.10</title>
		<link href="http://virtualparadise.org/forum/viewtopic.php?p=266#266" />
		<summary type="html">Finally! A new version of Virtual Paradise has arrived. &lt;img src=&quot;./forum/images/smilies/icon_mrgreen.gif&quot; alt=&quot;:mrgreen:&quot; title=&quot;{L_SMILIES_MR_GREEN}&quot; /&gt;&lt;br /&gt;To see all the changes you can check the &lt;a href=&quot;http://www.virtualparadise.org/wiki/index.php/Changelog&quot; class=&quot;postlink&quot;&gt;changelog&lt;/a&gt; on the wiki.&lt;br /&gt;&lt;br /&gt;I also cleaned up the building world and created some lots for everyone to build on.  &lt;img src=&quot;./forum/images/smilies/icon_e_biggrin.gif&quot; alt=&quot;:D&quot; title=&quot;{L_SMILIES_VERY_HAPPY}&quot; /&gt;&lt;BR /&gt;
		</summary>
		<updated>2009-12-01T00:31:12+01:00</updated>
		<id>http://virtualparadise.org/forum/viewtopic.php?p=266</id>
	</entry>
	<entry>
		<title>Website back online</title>
		<link href="http://virtualparadise.org/forum/viewtopic.php?p=238#238" />
		<summary type="html">After being gone for over a day, the website is back online. It turned out I didn't pay for it...  &lt;img src=&quot;./forum/images/smilies/icon_eek.gif&quot; alt=&quot;:shock:&quot; title=&quot;{L_SMILIES_SHOCKED}&quot; /&gt; I intended to pay for it but didn't get a reminder from the ISP because of a changed email address so I just forgot about it. I'm glad they got it fixed before the weekend. &lt;img src=&quot;./forum/images/smilies/icon_e_biggrin.gif&quot; alt=&quot;:D&quot; title=&quot;{L_SMILIES_VERY_HAPPY}&quot; /&gt;&lt;br /&gt;&lt;br /&gt;Sorry about the downtime.&lt;BR /&gt;
		</summary>
		<updated>2009-04-03T21:12:20+02:00</updated>
		<id>http://virtualparadise.org/forum/viewtopic.php?p=238</id>
	</entry>
	<entry>
		<title>Virtual Paradise 0.2.8</title>
		<link href="http://virtualparadise.org/forum/viewtopic.php?p=235#235" />
		<summary type="html">Lot's of &lt;a href=&quot;http://www.virtualparadise.org/wiki/index.php/Changelog#Version_0.2.8&quot; class=&quot;postlink&quot;&gt;changes&lt;/a&gt; this time. New in this release: flying works again, some support for animated ms3d files, world settings, installable deb package for Ubuntu and lots of bugfixes. This version should crash a lot less often.&lt;BR /&gt;
		</summary>
		<updated>2009-03-29T21:40:40+02:00</updated>
		<id>http://virtualparadise.org/forum/viewtopic.php?p=235</id>
	</entry>
	<entry>
		<title>Virtual Paradise 0.2.7</title>
		<link href="http://virtualparadise.org/forum/viewtopic.php?p=228#228" />
		<summary type="html">Virtual Paradise version 0.2.7 is now available for download! &lt;img src=&quot;./forum/images/smilies/icon_e_smile.gif&quot; alt=&quot;:)&quot; title=&quot;{L_SMILIES_SMILE}&quot; /&gt; There are some great changes in this version like 3D sound and faster loading objects(it loads 3 at the same time now). Check the &lt;a href=&quot;http://www.virtualparadise.org/wiki/index.php/Changelog&quot; class=&quot;postlink&quot;&gt;changelog&lt;/a&gt; to see what the other changes are.&lt;BR /&gt;
		</summary>
		<updated>2009-02-09T09:15:59+01:00</updated>
		<id>http://virtualparadise.org/forum/viewtopic.php?p=228</id>
	</entry>
	<entry>
		<title>Virtual Paradise 0.2.5</title>
		<link href="http://virtualparadise.org/forum/viewtopic.php?p=227#227" />
		<summary type="html">Changes:&lt;br /&gt;&lt;span style=&quot;font-weight: bold&quot;&gt;All operating systems:&lt;/span&gt;&lt;br /&gt;&lt;ul&gt;&lt;li&gt; Works with new world server.&lt;/li&gt;&lt;li&gt; Show errors when changing an object fails.&lt;/li&gt;&lt;li&gt; Objects reset to their original properties when changing an object fails.&lt;/li&gt;&lt;li&gt; Automatically create object cache folder.&lt;/li&gt;&lt;li&gt; Use vertex buffer objects when available.&lt;/li&gt;&lt;li&gt; Fixed crash when DNS lookup for server fails.&lt;/li&gt;&lt;/ul&gt;&lt;span style=&quot;font-weight: bold&quot;&gt;Linux(GTK):&lt;/span&gt;&lt;br /&gt;&lt;ul&gt;&lt;li&gt; Use system font DejaVu Sans when available.&lt;/li&gt;&lt;/ul&gt;&lt;BR /&gt;
		</summary>
		<updated>2008-11-28T20:28:52+01:00</updated>
		<id>http://virtualparadise.org/forum/viewtopic.php?p=227</id>
	</entry>
	<entry>
		<title>Virtual Paradise 0.2.4</title>
		<link href="http://virtualparadise.org/forum/viewtopic.php?p=225#225" />
		<summary type="html">Virtual Paradise version 0.2.4 has been released &lt;img src=&quot;./forum/images/smilies/icon_e_smile.gif&quot; alt=&quot;:)&quot; title=&quot;{L_SMILIES_SMILE}&quot; /&gt;&lt;br /&gt;&lt;br /&gt;Changes in the new version&lt;br /&gt;&lt;br /&gt;&lt;span style=&quot;font-weight: bold&quot;&gt;All operating systems:&lt;/span&gt;&lt;br /&gt;&lt;ul&gt;&lt;li&gt; Rotating multiple selected objects now works.&lt;/li&gt;&lt;li&gt; Some minor memory leaks fixed.&lt;/li&gt;&lt;li&gt; Object properties don't get overwritten when multiple objects with different properties are selected.&lt;/li&gt;&lt;li&gt; Build window changes depending on the type of object that's currently selected, but there is only one type at the moment.&lt;/li&gt;&lt;li&gt; Added DMG installer.&lt;/li&gt;&lt;/ul&gt;&lt;br /&gt;&lt;span style=&quot;font-weight: bold&quot;&gt;Linux(GTK):&lt;/span&gt;&lt;br /&gt;&lt;ul&gt;&lt;li&gt; Added working world list.&lt;/li&gt;&lt;/ul&gt;&lt;br /&gt;&lt;span style=&quot;font-weight: bold&quot;&gt;Mac OS X:&lt;/span&gt;&lt;br /&gt;&lt;ul&gt;&lt;li&gt; Sockets now run on the main thread.&lt;/li&gt;&lt;li&gt; Separate login window instead of login sheet on top of the main window.&lt;/li&gt;&lt;/ul&gt;&lt;span style=&quot;font-weight: bold&quot;&gt;Windows:&lt;/span&gt;&lt;br /&gt;&lt;ul&gt;&lt;li&gt; Fixed bug where the background of the chat window was not repainted.&lt;/li&gt;&lt;/ul&gt;&lt;br /&gt;From now on changes will also be listed on this &lt;a href=&quot;http://www.virtualparadise.org/wiki/index.php/Changelog&quot; class=&quot;postlink&quot;&gt;wiki page&lt;/a&gt;.&lt;BR /&gt;
		</summary>
		<updated>2008-10-25T23:54:36+02:00</updated>
		<id>http://virtualparadise.org/forum/viewtopic.php?p=225</id>
	</entry>
</feed>