{"id":160,"date":"2019-07-13T19:16:05","date_gmt":"2019-07-13T17:16:05","guid":{"rendered":"http:\/\/www.virtualparadise.org\/edwin\/?p=160"},"modified":"2025-01-11T17:53:55","modified_gmt":"2025-01-11T16:53:55","slug":"virtual-paradise-0-4-1-alpha-10","status":"publish","type":"post","link":"https:\/\/www.virtualparadise.org\/edwin\/2019\/07\/virtual-paradise-0-4-1-alpha-10\/","title":{"rendered":"Virtual Paradise 0.4.1-alpha.10"},"content":{"rendered":"\n<h2 class=\"wp-block-heading\">New<\/h2>\n\n\n\n<ul class=\"wp-block-list\"><li>Determine active lights for each light cluster using a compute shader, which is much faster with many lights (Direct3D Feature Level 11_0 required)<\/li><li>Use a fixed width font used for action fields in object properties<\/li><li>Show application name and version when right clicking on users in user list<\/li><\/ul>\n\n\n\n<h2 class=\"wp-block-heading\">Fixed<\/h2>\n\n\n\n<ul class=\"wp-block-list\"><li>Fix select recent objects (debug menu)<\/li><li>Fix too large radius used for light culling (causes more unnecessary lighting calculations to be done, reducing performance)<\/li><li>Fix incorrect light culling for nearest light cluster<\/li><\/ul>\n\n\n\n<h2 class=\"wp-block-heading\">Known Issues<\/h2>\n\n\n\n<ul class=\"wp-block-list\"><li><strong>Multi-sample anti-alias needs to be disabled<\/strong> or VP won\u2019t function properly in Direct3D 11 mode <\/li><li>New lighting approach only available in Direct3D 11 mode<\/li><li>Names above avatars don\u2019t appear<\/li><li>Web commands and overlays don\u2019t work<\/li><li>Objects with transparent surfaces are still limited to a maximum of 32 active lights for the whole scene<\/li><\/ul>\n\n\n\n<h2 class=\"wp-block-heading\">Download<\/h2>\n\n\n\n<p><a href=\"\/\/static.virtualparadise.org\/downloads\/virtualparadise_0.4.1-alpha.10_windows_x64.exe\">Download for 64-bit Windows<\/a><\/p>\n","protected":false},"excerpt":{"rendered":"<p>New Determine active lights for each light cluster using a compute shader, which is much faster with many lights (Direct3D Feature Level 11_0 required) Use a fixed width font used for action fields in object properties Show application name and &hellip; <a href=\"https:\/\/www.virtualparadise.org\/edwin\/2019\/07\/virtual-paradise-0-4-1-alpha-10\/\">Continue reading <span class=\"meta-nav\">&rarr;<\/span><\/a><\/p>\n","protected":false},"author":2,"featured_media":0,"comment_status":"closed","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[13,14],"tags":[26,25,4],"class_list":["post-160","post","type-post","status-publish","format-standard","hentry","category-development","category-releases","tag-alpha","tag-release","tag-virtual-paradise"],"_links":{"self":[{"href":"https:\/\/www.virtualparadise.org\/edwin\/wp-json\/wp\/v2\/posts\/160","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/www.virtualparadise.org\/edwin\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/www.virtualparadise.org\/edwin\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/www.virtualparadise.org\/edwin\/wp-json\/wp\/v2\/users\/2"}],"replies":[{"embeddable":true,"href":"https:\/\/www.virtualparadise.org\/edwin\/wp-json\/wp\/v2\/comments?post=160"}],"version-history":[{"count":4,"href":"https:\/\/www.virtualparadise.org\/edwin\/wp-json\/wp\/v2\/posts\/160\/revisions"}],"predecessor-version":[{"id":164,"href":"https:\/\/www.virtualparadise.org\/edwin\/wp-json\/wp\/v2\/posts\/160\/revisions\/164"}],"wp:attachment":[{"href":"https:\/\/www.virtualparadise.org\/edwin\/wp-json\/wp\/v2\/media?parent=160"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/www.virtualparadise.org\/edwin\/wp-json\/wp\/v2\/categories?post=160"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/www.virtualparadise.org\/edwin\/wp-json\/wp\/v2\/tags?post=160"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}