About Virtual Paradise

Virtual Paradise is an online virtual universe consisting of several 3D worlds. In each world you can chat with others, create your own buildings and explore the environments built by other users of Virtual Paradise.

Latest News

Virtual Paradise 0.3.5

25
Aug

A new version of Virtual Paradise is available for download now :mrgreen:
The new version has a lot of small changes and a few bigger changes. One of the more noticeable changes is the addition of a rendering mode using shaders. In the new render mode objects near the view distance limit fade in and out when you walk around.

Here is the full list of changes:

  • Removed unnecessary error checking in OpenGL renderer(speedup)
  • Removed unnecessary texture bind in OpenGL renderer(also possible speedup)
  • Support for double sided faces from RWX files
  • Removed unnecessary texture bind in RWX renderer
  • Disable texture masks when rendering skybox
  • Send object clicks to world server
  • Loading indicator for Mac OS X version
  • Set 24 bit Z-buffer in Direct3D renderer
  • Fixed Direct3D transparency issues
  • Users list on Mac OS X version
  • Physics mesh generation on background thread
  • Selecting placeholder objects(black triangles) now possible
  • Ground object updates when changing worlds
  • Add messages in chat box when connection to universe or world server is lost
  • Fixed race condition that could result in a crash
  • Added b and x for black as color names
  • Fix partly transparent object placeholders(black triangles)
  • Removed unused material calls for specular lighting
  • Added check to prevent crash when object is not found in object change event handler
  • Better normal generation for RWX models
  • Support avatar model RWX files
  • Don't load texture if it doesn't have any references left after downloading
  • Added OpenGL renderer using shaders
  • Fade objects in distance for OpenGL renderer with shaders
  • Gradually change view distance
  • Added support for mask= and tag= in texture command
  • Read configuration file to select renderer
  • Read configuration file to get frames per second limit
  • Less format conversions when loading images

New version of Virtual Paradise

4
Jul

Version 0.3.2 is for Windows and Ubuntu Linux is ready for download.
Among the new features are improved speed, automatic viewing distance, partial Direct3D support and smiley faces for avatars :mrgreen:
For a full list of changes, take a look at the changelog for this and the previous release yesterday.

Image

Virtual Paradise 0.2.13

29
Dec

Version 0.2.13 adds particle emitters, it is far from finished and has some odd bugs but some of you still might want to experiment with it. You can only create the particle emitters from a script at the moment.

Here's a screenshot of a particle emitter in Virtual Paradise:
Image
It actually looks much better when it's animated.
There are some other changes in this version and earlier versions, you can read about those on the changelog.