Virtual Paradise

Virtual Paradise is an online virtual universe consisting of several 3D worlds. In each world you can chat with others, create your own buildings and explore the environments built by other users of Virtual Paradise.

Go to downloads »

Getting started

To get started you need a Virtual Paradise account. You can create a free account on the registration page.

Go to registration »

Latest News: Virtual Paradise 0.4.14

🚀 A new Virtual Paradise update is now available, bringing improvements to zone editing, improved client stability and several other bug fixes

✨ New Features

  • Added a Visible setting for zones, allowing zone boundaries to remain visible at all times
  • Added Owner and Build Date information to object properties
  • Replaced the Enable Gradient Sky checkbox with a new Sky Mode selector (Skybox or Gradient Sky)
  • Increased cloud speed precision with more decimal positions
  • Fog or sky color is now used to render the zone shape
🔧 Fixes
  • Fixed incorrect rendering of sphere-shaped zones
  • Fixed zone settings being overwritten when multiple zones were selected
  • Fixed cloud texture names not saving correctly
  • Fixed negative cloud speed values not being allowed
  • Fixed visible, solid, astart, and astop commands when targeting objects by name without name=
  • Fixed a possible crash when loading large models
  • Fixed selected object counts not appearing when only zone or path objects were selected
  • Fixed object clicks from web pages causing the client to hang.
  • Fixed several macOS-specific issues, including zone editing crashes and oversized toolbar icons
  • Fixed crash when selecting zone objects (macOS only)
  • Fixed object type cannot be changed to zone (macOS only)
  • Fixed very large toolbar icons in object properties window (macOS only)

Show Comments

More News

Virtual Paradise 0.4.13
Read More & Comment 🚀 Virtual Paradise 0.4.13 is here!
This release introduces the new Zone object type, major Linux improvements, OpenGL fixes, and a range of efficiency and usability enhancements.

✨ New: Zone Object Type
Zones allow you to apply environment and rendering settings to specific areas of a world.
Supported Shapes
  • Cube
  • Cylinder
  • Sphere
Zone Features
  • Independent X, Y, and Z sizing for all shapes
  • Rotation support
  • Individually enabled setting groups, allowing multiple zones to layer together alongside existing world settings
  • Priority system to control the order in which zones are applied
Available Setting Groups
Fog
  • Modes: Off, Linear, Exp, Exp2
  • Color
  • Range
  • Density
Sky
  • Skybox
  • Gradient sky with clouds
Lighting
  • Block world lighting
  • Colorized world lighting
  • Fully custom world lighting settings
🐧 Linux Improvements
  • Added native Wayland support
  • Fixed mouse input when running as a native Wayland application (previously unavailable under XWayland)
  • Distribution is now available via Flatpak
🎮 OpenGL 4 Improvements
  • Updated framebuffer handling to avoid direct sRGB rendering issues that could cause overly dark visuals, particularly on Linux
  • Anti-aliasing settings can now be applied without restarting
  • VSync settings can now be applied without restarting (Windows only)
🔧 Other Changes
  • Fixed rotate command pivot handling when rotating already-rotated objects
  • Fixed web overlays not closing properly when leaving worlds
  • Added an option to remove web overlays when using “Save Screenshot” in the debug menu
  • Improved efficiency of cell loading calculations (fixes hangs when teleporting with high visibility settings)
  • Added early validation for downloaded files using HTTP content type headers and file contents
  • Improved object action parsing efficiency
  • Upgraded the UI to Qt 6, including support for system dark mode
Virtual Paradise 0.4.11 Virtual Paradise 0.4.10 Virtual Paradise 0.4.9

All news articles »